Having too much drawn out will cause crashes. Also too many entities
(report_entities) will cause crashes (limit is somewhere under 1600 to
be safe side). One thing that could be it is that if you have a moving
prop, doesn't matter if it has disabled movement on it's settings but if
it's inside the ground or wall, even if the prop itself isn't, but the
surrounding collision model is, it might cause a crash. There's atleast
one wheelbarrow in CS Source that can cause this to happen. I'm not sure
if L4D series use any similiar props.
-ics
30.7.2012 21:30, Eugenio Roman kirjoitti:
As said in the title. My campaign crashes and I have no idea what is
causing it. It crashes at different points. Last time I was just working on
the nav and it crashed. Is there a way I can check what is causing the
crash?
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