Hi, maybe you could put a no draw brush around the frame. -matt
On Mon, May 13, 2013 at 3:13 PM, Nightgunner5 [Ben L.] < [email protected]> wrote: > I currently have a prop_physics with movement disabled and the model > models/props_windows/window_urban_sash_48_88_full.mdl > > This gives me a window that breaks when I walk through it. That's good. > However, if I shoot the frame once it's already broken, the frame turns > into a few shards of wood and I'm left with a hole in the wall that is > too clean to look good. > > Is there a way to prevent the frame from breaking? The mailing list > archive gives a 403, so I can't look to see if there's already an answer > to this question. > > _______________________________________________ > L4Dmapper mailing list > [email protected] > https://list.valvesoftware.com/cgi-bin/mailman/listinfo/l4dmapper > -- Matt McDaniel _______________________________________________ L4Dmapper mailing list [email protected] https://list.valvesoftware.com/cgi-bin/mailman/listinfo/l4dmapper
