Hi Henry,

Thanks for your help on this. I extended the example to include geocoding an address using OL datasets, and passing information to/from the map component. Instructions are here:

http://www.antunkarlovac.com/blog/2008/11/17/google-maps-in-openlaszlo/

Did I link to the right web site for you (beartronics.com)?

Thanks,

Antun

Henry Minsky wrote:
I attached a sample app which calls the geocoding API to look up an
address, and displays a marker for
it, and then drops a marker at the map center each time the map is moved.



On Sat, Nov 8, 2008 at 4:41 PM, Antun Karlovac <[EMAIL PROTECTED]> wrote:
Hey Henry,

That's awesome; I've done a quick test and it works fine in 4.2b3. I'll
write up some instructions and post them soon.

Thanks for the help!

-Antun

Henry Minsky wrote:
Here's an example of the Google map component running in a LZX <window>

There is a Google discussion group regarding a non-flex Flash map
component at

http://groups.google.com/group/google-maps-api-for-flash

They have a library which seems to have remove the dependencies on the
Flex mx.* framework.

You just need to  download the library map_flash_1_6.swc from
http://groups.google.com/group/google-maps-api-for-flash/files
and copy that to WEB-INF/flexlib

then the following code compiles and runs in swf9 runtime and displays
the map component.


<canvas debug="true">

 <script when="immediate"><![CDATA[
        class FlashMapOL {
           #passthrough (toplevel: true) {
           import com.google.maps.*;
           import flash.geom.*;
           }#

           var map:Map;

           function createMap() {
               map = new Map();
               map.addEventListener(MapEvent.MAP_READY, onMapReady);
               // Henry's key
               map.key =

"ABQIAAAAT-bIcrU96-d2UT9ao4fuQhQeYAb4p95ZEYTsQwGDQ7cOBxduDBQsJj99qzzLWoeHwQer1vjPN0wTNg";
               map.setSize(new Point(LFCApplication.stage.stageWidth,
LFCApplication.stage.stageHeight));
               return map;
           }

            function onMapReady(event:MapEvent):void {
               this.map.setCenter(new LatLng(40.736072,-73.992062),
14, MapType.NORMAL_MAP_TYPE);
           }

       }

       var mapfactory = new FlashMapOL();
       lz.map = mapfactory.createMap();

   ]]>
   </script>

 <window id="mapwin" width="640" height="480">
   <passthrough>
     import flash.display.*;
   </passthrough>
   <handler name="oninit">
     var sprite:Sprite = this.content.sprite
     sprite.addChildAt(lz.map, sprite.numChildren);
   </handler>
 </window>



</canvas>










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