the scroll Function does not work on Mac in Flash?
Yes and No .... I was already wondering why it IS working for the
OpenLaszlo-Docs
http://labs.openlaszlo.org/trunk-nightly/docs/reference/
right-side ... its flash 10 ... for me the Scroll-Wheel DOES work... is this
somehow special in the reference or does it work by default now to capture
mouse-wheel?

sebastian

2008/11/19 Antun Karlovac <[EMAIL PROTECTED]>

> What client platform are you on? Mac perhaps? The scroll function doesn't
> work on Mac in Flash :(
>
> -Antun
>
> Sebastian Wagner wrote:
>
>> if you would enable the Mouse-Scroll it would be perfect :)
>>
>> anyway ... performance is really great with Google Maps. Looks very good
>> out of the box.
>>
>>
>> sebastian
>>
>> 2008/11/18 Henry Minsky <[EMAIL PROTECTED] <mailto:
>> [EMAIL PROTECTED]>>
>>
>>    That's really cool!
>>
>>
>>    On Tue, Nov 18, 2008 at 12:37 PM, Antun Karlovac
>>    <[EMAIL PROTECTED] <mailto:[EMAIL PROTECTED]>> wrote:
>>     > Hi Henry,
>>     >
>>     > Thanks for your help on this. I extended the example to include
>>    geocoding an
>>     > address using OL datasets, and passing information to/from the map
>>     > component. Instructions are here:
>>     >
>>     >
>>
>> http://www.antunkarlovac.com/blog/2008/11/17/google-maps-in-openlaszlo/
>>     >
>>     > Did I link to the right web site for you (beartronics.com
>>    <http://beartronics.com>)?
>>     >
>>     > Thanks,
>>     >
>>     > Antun
>>     >
>>     > Henry Minsky wrote:
>>     >>
>>     >> I attached a sample app which calls the geocoding API to look up an
>>     >> address, and displays a marker for
>>     >> it, and then drops a marker at the map center each time the map
>>    is moved.
>>     >>
>>     >>
>>     >>
>>     >> On Sat, Nov 8, 2008 at 4:41 PM, Antun Karlovac
>>    <[EMAIL PROTECTED] <mailto:[EMAIL PROTECTED]>>
>>
>>     >> wrote:
>>     >>>
>>     >>> Hey Henry,
>>     >>>
>>     >>> That's awesome; I've done a quick test and it works fine in
>>    4.2b3. I'll
>>     >>> write up some instructions and post them soon.
>>     >>>
>>     >>> Thanks for the help!
>>     >>>
>>     >>> -Antun
>>     >>>
>>     >>> Henry Minsky wrote:
>>     >>>>
>>     >>>> Here's an example of the Google map component running in a LZX
>>    <window>
>>     >>>>
>>     >>>> There is a Google discussion group regarding a non-flex Flash map
>>     >>>> component at
>>     >>>>
>>     >>>> http://groups.google.com/group/google-maps-api-for-flash
>>     >>>>
>>     >>>> They have a library which seems to have remove the
>>    dependencies on the
>>     >>>> Flex mx.* framework.
>>     >>>>
>>     >>>> You just need to  download the library map_flash_1_6.swc from
>>     >>>> http://groups.google.com/group/google-maps-api-for-flash/files
>>     >>>> and copy that to WEB-INF/flexlib
>>     >>>>
>>     >>>> then the following code compiles and runs in swf9 runtime and
>>    displays
>>     >>>> the map component.
>>     >>>>
>>     >>>>
>>     >>>> <canvas debug="true">
>>     >>>>
>>     >>>>  <script when="immediate"><![CDATA[
>>     >>>>        class FlashMapOL {
>>     >>>>           #passthrough (toplevel: true) {
>>     >>>>           import com.google.maps.*;
>>     >>>>           import flash.geom.*;
>>     >>>>           }#
>>     >>>>
>>     >>>>           var map:Map;
>>     >>>>
>>     >>>>           function createMap() {
>>     >>>>               map = new Map();
>>     >>>>               map.addEventListener(MapEvent.MAP_READY,
>>    onMapReady);
>>     >>>>               // Henry's key
>>     >>>>               map.key =
>>     >>>>
>>     >>>>
>>     >>>>
>>
>>  
>> "ABQIAAAAT-bIcrU96-d2UT9ao4fuQhQeYAb4p95ZEYTsQwGDQ7cOBxduDBQsJj99qzzLWoeHwQer1vjPN0wTNg";
>>     >>>>               map.setSize(new
>>    Point(LFCApplication.stage.stageWidth,
>>     >>>> LFCApplication.stage.stageHeight));
>>     >>>>               return map;
>>     >>>>           }
>>     >>>>
>>     >>>>            function onMapReady(event:MapEvent):void {
>>     >>>>               this.map.setCenter(new
>> LatLng(40.736072,-73.992062),
>>     >>>> 14, MapType.NORMAL_MAP_TYPE);
>>     >>>>           }
>>     >>>>
>>     >>>>       }
>>     >>>>
>>     >>>>       var mapfactory = new FlashMapOL();
>>     >>>>       lz.map = mapfactory.createMap();
>>     >>>>
>>     >>>>   ]]>
>>     >>>>   </script>
>>     >>>>
>>     >>>>  <window id="mapwin" width="640" height="480">
>>     >>>>   <passthrough>
>>     >>>>     import flash.display.*;
>>     >>>>   </passthrough>
>>     >>>>   <handler name="oninit">
>>     >>>>     var sprite:Sprite = this.content.sprite
>>     >>>>     sprite.addChildAt(lz.map, sprite.numChildren);
>>     >>>>   </handler>
>>     >>>>  </window>
>>     >>>>
>>     >>>>
>>     >>>>
>>     >>>> </canvas>
>>     >>>>
>>     >>>>
>>     >>>>
>>     >>>>
>>     >>>>
>>     >>>>
>>     >>>>
>>     >>
>>     >>
>>     >>
>>     >
>>
>>
>>
>>    --
>>    Henry Minsky
>>    Software Architect
>>    [EMAIL PROTECTED] <mailto:[EMAIL PROTECTED]>
>>
>>
>>
>>
>> --
>> Sebastian Wagner
>> http://www.webbase-design.de
>> http://openmeetings.googlecode.com
>> http://www.laszlo-forum.de
>> [EMAIL PROTECTED] <mailto:[EMAIL PROTECTED]>
>>
>


-- 
Sebastian Wagner
http://www.webbase-design.de
http://openmeetings.googlecode.com
http://www.laszlo-forum.de
[EMAIL PROTECTED]

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