That's really cool!
On Tue, Nov 18, 2008 at 12:37 PM, Antun Karlovac <[EMAIL PROTECTED]> wrote: > Hi Henry, > > Thanks for your help on this. I extended the example to include geocoding an > address using OL datasets, and passing information to/from the map > component. Instructions are here: > > http://www.antunkarlovac.com/blog/2008/11/17/google-maps-in-openlaszlo/ > > Did I link to the right web site for you (beartronics.com)? > > Thanks, > > Antun > > Henry Minsky wrote: >> >> I attached a sample app which calls the geocoding API to look up an >> address, and displays a marker for >> it, and then drops a marker at the map center each time the map is moved. >> >> >> >> On Sat, Nov 8, 2008 at 4:41 PM, Antun Karlovac <[EMAIL PROTECTED]> >> wrote: >>> >>> Hey Henry, >>> >>> That's awesome; I've done a quick test and it works fine in 4.2b3. I'll >>> write up some instructions and post them soon. >>> >>> Thanks for the help! >>> >>> -Antun >>> >>> Henry Minsky wrote: >>>> >>>> Here's an example of the Google map component running in a LZX <window> >>>> >>>> There is a Google discussion group regarding a non-flex Flash map >>>> component at >>>> >>>> http://groups.google.com/group/google-maps-api-for-flash >>>> >>>> They have a library which seems to have remove the dependencies on the >>>> Flex mx.* framework. >>>> >>>> You just need to download the library map_flash_1_6.swc from >>>> http://groups.google.com/group/google-maps-api-for-flash/files >>>> and copy that to WEB-INF/flexlib >>>> >>>> then the following code compiles and runs in swf9 runtime and displays >>>> the map component. >>>> >>>> >>>> <canvas debug="true"> >>>> >>>> <script when="immediate"><![CDATA[ >>>> class FlashMapOL { >>>> #passthrough (toplevel: true) { >>>> import com.google.maps.*; >>>> import flash.geom.*; >>>> }# >>>> >>>> var map:Map; >>>> >>>> function createMap() { >>>> map = new Map(); >>>> map.addEventListener(MapEvent.MAP_READY, onMapReady); >>>> // Henry's key >>>> map.key = >>>> >>>> >>>> "ABQIAAAAT-bIcrU96-d2UT9ao4fuQhQeYAb4p95ZEYTsQwGDQ7cOBxduDBQsJj99qzzLWoeHwQer1vjPN0wTNg"; >>>> map.setSize(new Point(LFCApplication.stage.stageWidth, >>>> LFCApplication.stage.stageHeight)); >>>> return map; >>>> } >>>> >>>> function onMapReady(event:MapEvent):void { >>>> this.map.setCenter(new LatLng(40.736072,-73.992062), >>>> 14, MapType.NORMAL_MAP_TYPE); >>>> } >>>> >>>> } >>>> >>>> var mapfactory = new FlashMapOL(); >>>> lz.map = mapfactory.createMap(); >>>> >>>> ]]> >>>> </script> >>>> >>>> <window id="mapwin" width="640" height="480"> >>>> <passthrough> >>>> import flash.display.*; >>>> </passthrough> >>>> <handler name="oninit"> >>>> var sprite:Sprite = this.content.sprite >>>> sprite.addChildAt(lz.map, sprite.numChildren); >>>> </handler> >>>> </window> >>>> >>>> >>>> >>>> </canvas> >>>> >>>> >>>> >>>> >>>> >>>> >>>> >> >> >> > -- Henry Minsky Software Architect [EMAIL PROTECTED]
