P T Withington wrote:
> So we cancel cancelling focus if we really mean for focus to focus?

Yes, that seems to make the difference.

> Remind me what the purpose of _cancelfocus is in the first place?

They are used to avoid sending spurious onblur/onfocus events to the 
LFC.  This happens when a field is focused/blurred by Lz.focus - which 
is who calls the sprite.gotFocus/Blur() from the LFC.

> On 2009-07-10, at 15:27EDT, Max Carlson wrote:
> 
>> Change 20090710-maxcarlson-4 by maxcarl...@bank on 2009-07-10 12:20:18 
>> PDT
>>    in /Users/maxcarlson/openlaszlo/trunk-clean
>>    for http://svn.openlaszlo.org/openlaszlo/trunk
>>
>> Summary: Fix inputtext focusing issues in firefox
>>
>> Bugs Fixed: LPP-8284 - In dhtml it sometimes takes 2 clicks before 
>> text can be entered
>>
>> Technical Reviewer: [email protected]
>> QA Reviewer: ptw
>>
>> Details: Clear out _cancelfocus and _cancelblur flags when the sprite 
>> receives focus or blur events from the LFC.
>>
>> Tests: See LPP-8284
>>
>> Files:
>> M      WEB-INF/lps/lfc/kernel/dhtml/LzInputTextSprite.js
>>
>> Changeset: 
>> http://svn.openlaszlo.org/openlaszlo/patches/20090710-maxcarlson-4.tar
> 

-- 
Regards,
Max Carlson
OpenLaszlo.org
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