I will try to do that. In the meantime one more datapoint I neglected to mention sicne I was not aware of, it tunr sout that it also matters on which Flash runtime I then run the compiled swf. When I compile it for swf8 and then run it on flash ver8 I get the non crisp result. If I take this same file compiled for swf8 and run it on flash7 it works and it looks crips (but the conext menu no longer works). If I compile it for swf7 and then run it on either flash ver7 or ver8 it looks crisp, but in both cases the context menu does not work. Does this extra info help in any way?

BTW, when running the swf compiled for swf8 in a flash 7 runtime the HTML wrapper I took from the SOLO deployment wizard does not require me to upgrade to flsh8 which probably also means that it did not detect the version correctly or something like that. Maybe this is relevant since if the HTML wrapper could not detect the version of the swf as flash 8, maybe it was not compiled properly and therefore the half pixel fix was not embodied in it for some reason?

Henry Minsky wrote:

Maybe you can send me a test case, as a zip file, with the image and the code that displays it.

Thanks,


On 12/9/05, *Ronen Mizrahi* <[EMAIL PROTECTED] <mailto:[EMAIL PROTECTED]>> wrote:

    Yes I am using the 3.1 release and I have these problems. Is the fix
    there or do I need a more recent nightly build?
    BTW, I can post some screenshots that show the difference if you think
    it can help.


    Henry Minsky wrote:

    > There was a bug fixed recently to remove an old half-pixel
    offset that
    > was being applied due to some old Flash 5 bug. Have you tried the
    > recent openlaszlo 3.1 release to see if this bug still exists
    there?
    >
    > On 12/9/05, *Ronen Mizrahi* <[EMAIL PROTECTED]
    <mailto:[EMAIL PROTECTED]>
    > <mailto:[EMAIL PROTECTED] <mailto:[EMAIL PROTECTED]>>> wrote:
    >
    >     Hi,
    >
    >     When I compile my application for swf8 the png icons I have
    do not
    >     look
    >     as crisp as they do when I compile it for swf7/6. I would
    just go with
    >     swf7 but for some reason I loose the context menu which is
    crucial for
    >     me so I am looking to make swf8 look as good as swf7/6. I read
    >     somewhere
    >     that swf8 is the first version that can handle png and so I am
    >     thinking
    >     that maybe laszlo does not trascode png when the compilation
    target is
    >     swf8, leaving it to the flash runtime to do its magic. I am
    further
    >     thinking (and this is just theoretical since I cannot
    substantiate
    >     it),
    >     that the flash runtime does not handle png as well as it
    does swf,
    >     maybe
    >     it does not apply the same anti aliasing stuff on png icons,
    maybe
    >     something else I am not sure. I was wondering if anyone bumped
    >     into this
    >     issue before and if there is a way to make swf8 handle png
    better or
    >     maybe just somehow get the laszlo transcoded swfs and use
    them in swf8
    >     (this can be a good workaround for me, it is just that I am
    not sure
    >     these files are saved anywhere).
    >
    >     Any help/suggestion would be appreciated,
    >
    >     Ronen
    >     _______________________________________________
    >     Laszlo-user mailing list
    >     [email protected]
    <mailto:[email protected]>
    <mailto:[email protected]
    <mailto:[email protected]>>
    >     http://www.openlaszlo.org/mailman/listinfo/laszlo-user
    <http://www.openlaszlo.org/mailman/listinfo/laszlo-user>
    >     <http://www.openlaszlo.org/mailman/listinfo/laszlo-user>
    >
    >
    >
    >
    > --
    > Henry Minsky
    > Software Architect
    > [EMAIL PROTECTED] <mailto:[EMAIL PROTECTED]>
    <mailto:[EMAIL PROTECTED] <mailto:[EMAIL PROTECTED]>>
    >

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--
Henry Minsky
Software Architect
[EMAIL PROTECTED] <mailto:[EMAIL PROTECTED]>


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