Am Dienstag, 19. Juni 2007 09:21 schrieb Felipe Monteiro de Carvalho:
> Hello,
>
> I have completed the native Mac OS X (thougth LCL-Carbon) port of
> Graphics32 library. For those that don't know graphics32, it's a high
> performance 2D graphics library for Delphi/Lazarus applications. Here
> is the website:
>
> http://www.graphics32.org/wiki/
>
> To make sure that the port works well, I converted all the Delphi
> examples to Lazarus , and most examples work perfectly. Some don't
> work on Mac OS X for reasons beyond me (like using windows api
> directly) and a few crash misteriously. Nevertheless, most work
> pretty well, as you can see in these screenshots:
>
> http://magnifier.sourceforge.net/photos/screenshots/
>
> So, to improve the quality of the port further, and find any bugs the
> examples didn't catch, I would like to know if anyone is wishing to
> do some beta testing before the official release. Maybe someone has a
> Graphics32 application that he would like to see running on Mac OS X.
>
> In case anyone is interrested I will publish the current source code
> on a suitable download location.
Very good! But I don't have mac so what about linux ?
regards
Burkhard
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