On 01/28/2011 15:41, Poul-Henning Kamp wrote:
In message<[email protected]>, Rob Seaman writes:

Leap seconds are a means to an end.  Start at the end and work backwards.
And by "start at the end", we of course, using proper system engineering
practices[1], start by determining if "the end" is a good idea in the first
place.

Poul-Henning

[1] The definitive optimization of any task, is realizing that it doesn't
     need to be carried out.

Unfortunately, "the end" is not well defined or universally agreed up. If it were, most of the arguments here wouldn't happen, most of the systems would implement something sane and we'd have little to do with the waning hours of our Friday Afternoons. Or at least find Something Else to argue about :)

Sometimes I think we should define a second that's 1e-11 or so shorter so that the problems of leap seconds disappear into the noise for a generation or three, but I doubt that would fare any better than any of the other suggestions made...

Warner
_______________________________________________
LEAPSECS mailing list
[email protected]
http://six.pairlist.net/mailman/listinfo/leapsecs

Reply via email to