On Fri, May 16, 2008 at 12:40 PM, tfer <[EMAIL PROTECTED]> wrote:

>
> It seems like it would be useful to be able to call small scripts, I
> don't know a way to do that with nodes, I suppose there might be a way
> to do that by writing vim supporting commands, as you mention, but it
> seems like an extra step.


Anything related to scripting gets my attention.

@button nodes create commands base on the headline's contents.  You might be
suggesting an interesting extension that "shortcuts" the process of creating
the commands associated with @button nodes.  Names and arguments are
problematic...

The tools at hand:  k.registerCommand and k.simulateCommand, and of course
the mod_scripting plugin.

Just some thoughts...

Edward

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