On Wed, Nov 12, 2008 at 11:48 AM, Edward K. Ream <[EMAIL PROTECTED]> wrote:
> Because of the success of the qt plugin project, it is now feasible to > consider using a QGraphicsScene to render Leo's tree "by hand". It > would be one way to get the same kinds of high-level memory > optimizations provided by leoTkinterTree. It's not likely, perhaps, > but it's something to keep in the back of my mind... You can do memory optimizations with qttree is wall. For example, QTreeWidgetItems could be cached. Or, you could switch to QTreeView for maximum control. However, I still think the problem is in the current implementation, and the amount of full redraws. Profiler will tell for sure. -- Ville M. Vainio http://tinyurl.com/vainio --~--~---------~--~----~------------~-------~--~----~ You received this message because you are subscribed to the Google Groups "leo-editor" group. To post to this group, send email to [email protected] To unsubscribe from this group, send email to [EMAIL PROTECTED] For more options, visit this group at http://groups.google.com/group/leo-editor?hl=en -~----------~----~----~----~------~----~------~--~---
