On Sep 4, 10:16 am, "Edward K. Ream" <[email protected]> wrote:
> Thanks for this. But besides Eclipse, I think I heard somewhere of > this strange IDE called Leo...Wouldn't it be better to define a Leo > window within Blender? Perhaps the Blender build environment is a kind of refutation of the notion that C and Python even need to merge. Sometimes details at non- Python level just need to be confronted. It's a challenge to my intuitions, at any rate. Anyway, building Leo into Blender (as a replacement for the utterly lame editor) might be the best kind of advert for Leo. It's a form of marketing that appeals to the coder in me :-) BTW, the scons build system looks very cool. It's pure Python: http://www.scons.org/ http://en.wikipedia.org/wiki/SCons Edward -- You received this message because you are subscribed to the Google Groups "leo-editor" group. To post to this group, send email to [email protected]. To unsubscribe from this group, send email to [email protected]. For more options, visit this group at http://groups.google.com/group/leo-editor?hl=en.
