On Sun, Sep 4, 2011 at 10:16 AM, Edward K. Ream <[email protected]> wrote: > On Sun, Sep 4, 2011 at 6:18 AM, Kent Tenney <[email protected]> wrote: >> This seems a well written book on Python scripts for Blender using Eclipse. >> http://airplanes3d.net/downloads/pydev/pydev-blender-en.pdf >> >> It's from an interesting site: >> http://airplanes3d.net/index_e.html > > Thanks for this. But besides Eclipse, I think I heard somewhere of > this strange IDE called Leo...Wouldn't it be better to define a Leo > window within Blender?
:-] My interest was at the level of what seemed a clear explanation of scripting Blender, and a framework to start working within. Blender has teased me for ages with it's power and confounding interface. I also have never used Eclipse, I became curious what the fuss was about. I stil haven't worked rendering into my routine, struggling with customizing to manage sets of related text files in a standardized way. Thanks, Kent > > Edward > > -- > You received this message because you are subscribed to the Google Groups > "leo-editor" group. > To post to this group, send email to [email protected]. > To unsubscribe from this group, send email to > [email protected]. > For more options, visit this group at > http://groups.google.com/group/leo-editor?hl=en. > > -- You received this message because you are subscribed to the Google Groups "leo-editor" group. To post to this group, send email to [email protected]. To unsubscribe from this group, send email to [email protected]. For more options, visit this group at http://groups.google.com/group/leo-editor?hl=en.
