On Sun, Sep 4, 2011 at 10:16 AM, Edward K. Ream <[email protected]> wrote:
> On Sun, Sep 4, 2011 at 6:18 AM, Kent Tenney <[email protected]> wrote:
>> This seems a well written book on Python scripts for Blender using Eclipse.
>> http://airplanes3d.net/downloads/pydev/pydev-blender-en.pdf
>>
>> It's from an interesting site:
>> http://airplanes3d.net/index_e.html
>
> Thanks for this.  But besides Eclipse, I think I heard somewhere of
> this strange IDE called Leo...Wouldn't it be better to define a Leo
> window within Blender?

:-]

My interest was at the level of what seemed a clear explanation
of scripting Blender, and a framework to start working within. Blender
has teased me for ages with it's power and confounding interface.

I also have never used Eclipse, I became curious what the fuss was about.

I stil haven't worked rendering into my routine, struggling with customizing
to manage sets of related text files in a standardized way.

Thanks,
Kent

>
> Edward
>
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