On Tuesday, February 9, 2016 at 11:55:40 AM UTC, john lunzer wrote:
>
> Thanks for clearing/summing everything up Terry. It wasn't 70 nodes on the 
> first level, it was 70 children and subchildren. I set up several 
> subclasses of QFrame and handle a whole host of QShortcut key sequences. 
> Like I said, at that level of complexity I should have implemented a 
> plugin, which I still plan to do.
>
> One more thing, Jon, if you do implement a plugin then you would be able 
> to share code in all the usual Python ways, ie, functions, classes, and 
> modules.  
>

Yes, thanks Terry, that was useful as a summary of that approach, even if 
it's not what I will do (yet)...

Also thanks to John for the plugin summary. I have some functionality that 
I may do as a plugin, but this work is very specific to one .leo file which 
is why I want it to live as an @command node(s)

Oh (Jacob/Edward) ... I assume your use of '@common' is a convention within 
your code, ie. '@common' has no code-based meaning within Leo otherwise? I 
see reference to it here:

    http://leoeditor.com/unitTesting.html#using-mark-for-unit-tests

but nowhere else.

    Regards
    Jon N
 

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