On Monday 12 September 2005 10:20, Dirk wrote:
> John Gay ([EMAIL PROTECTED]) wrote:
> > It's not much but . . .
> >
> > http://homepage.eircom.net/~johngay/video.html
> >
> > As it says, I've only played with POV-Ray ATM and using models made by
> > others,
>
> cute, looks like some one's having fun.
>
Yep (-;

> > but with the new box, and some decent modellers to play with, I hope to
> > generate something a bit more original soon.
> >
> > Cheers,
> >
> >     John Gay
>
> Have you thought of blender?
>
> http://www.blender.org
>
> It is open source.  I've modelled with it and it is quite versatile.  I
> didn't get time for texturing and animation however.  I also found
> tutorials all over the web.
>
I've had a look at it, but between problems getting it installed, and not 
knowing the first thing about modelling yet, I've only had limited success 
with it. Of course that's my limitations, not the software's.

> Of course if you can afford US$ 17,000....
>
Not really, just like to see what the big boys use. There are also many other 
professional level modellers I've looked at, including:
Maya
RealSoft3D
Equinox

But this is just looking and playing. I do have plans to do some 
professional-level CG soon. I've a music video idea I've been tossing around 
and a feature-length film I plan to make.

I probably will use Blender, once I get my new box and start building on it. 
I've also got quite a large list of audio app's I need as well. After all, 
silent films are so two centuries ago (-;

Cheers,

        John Gay
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