On 05/15/2011 04:49 AM, Måns Rullgård wrote:

> Justin Ruggles <[email protected]> writes:
> 
>> On 05/14/2011 10:50 AM, Måns Rullgård wrote:
>>
>>> Diego Biurrun <[email protected]> writes:
>>>
>>>> On Sat, May 14, 2011 at 09:41:01AM +0100, Måns Rullgård wrote:
>>>>> Justin Ruggles <[email protected]> writes:
>>>>>
>>>>>> This does all the actual bit counting as a final step.
>>>>>> x86 benchmarks:
>>>>>> 50% faster in function count_mantissa_bits()
>>>>>> 16% faster in function bit_alloc()
>>>>>> ---
>>>>>>  libavcodec/ac3dsp.c              |   33 ++++++++--------
>>>>>>  libavcodec/ac3dsp.h              |    4 +-
>>>>>>  libavcodec/ac3enc.c              |   78 
>>>>>> +++++++++++++++++++++-----------------
>>>>>>  libavcodec/arm/Makefile          |    1 -
>>>>>>  libavcodec/arm/ac3dsp_arm.S      |   52 -------------------------
>>>>>>  libavcodec/arm/ac3dsp_init_arm.c |    2 -
>>>>>>  6 files changed, 63 insertions(+), 107 deletions(-)
>>>>>>  delete mode 100644 libavcodec/arm/ac3dsp_arm.S
>>>>>> +static void count_mantissa_bits_update_ch(AC3EncodeContext *s, int ch,
>>>>>> +                                          uint16_t 
>>>>>> mant_cnt[AC3_MAX_BLOCKS][16],
>>>>>> +                                          int start, int end)
>>>>>> +{
>>>>>> +    int blk, i;
>>>>>> +
>>>>>> +    for (blk = 0; blk < AC3_MAX_BLOCKS; blk++) {
>>>>>> +        uint8_t *bap = s->blocks[blk].exp_ref_block[ch]->bap[ch];
>>>>>> +        for (i = start; i < end; i++)
>>>>>> +            mant_cnt[blk][bap[i]]++;
>>>>>
>>>>> This loop will suck with gcc on ARM.
>>>>
>>>> I'm curious as to why, could you elaborate?
>>>
>>> Because gcc sucks, what else?  This particular suckage was the main
>>> reason for writing that function assembler at all.
>>
>> Could this be written in asm for ARM then?
> 
> If the code is reorganised to allow this, yes.

Would it help to just have the inner loop in asm?

-Justin
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