Luca Barbato <[email protected]> writes: > + *(uint32_t*)&dst[0 + y * stride] = color4; > + *(uint32_t*)&dst[4 + y * stride] = color4; > + *(uint32_t*)&dst[8 + y * stride] = color4; > + *(uint32_t*)&dst[12 + y * stride] = color4; > + *(uint32_t*)&dst[16 + y * stride] = color4; > + *(uint32_t*)&dst[20 + y * stride] = color4; > + *(uint32_t*)&dst[24 + y * stride] = color4; > + *(uint32_t*)&dst[28 + y * stride] = color4;
If you're anyway editing this, you might as well make it use the AV_WN32A() macro as it should. -- Måns Rullgård [email protected] _______________________________________________ libav-devel mailing list [email protected] https://lists.libav.org/mailman/listinfo/libav-devel
