On 26 Jul, Steve Lhomme wrote :
> On Sun, Jul 26, 2015 at 10:52 AM, Jean-Baptiste Kempf <[email protected]> 
> wrote:
> > On 26 Jul, Martin Storsjö wrote :
> >> The struct definitions in dxva.h, which are necessary in order to
> >> actually use d3d11va, are hidden when WINAPI_FAMILY targets Windows Phone
> >> or WindowsRT.
> >
> > Isn't that a bug in the MSVC Windows SDK, btw?
> > Was it reported?
> 
> Just like API that are available on the phones but do not pass WAC, it
> may be unofficially working.

They must pass WACK, if they are needed for IDirect3D11Decode...

With my kindest regards,

-- 
Jean-Baptiste Kempf
http://www.jbkempf.com/ - +33 672 704 734
Sent from my Electronic Device
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