On 26 Jul, Steve Lhomme wrote : > On Sun, Jul 26, 2015 at 10:52 AM, Jean-Baptiste Kempf <[email protected]> > wrote: > > On 26 Jul, Martin Storsjö wrote : > >> The struct definitions in dxva.h, which are necessary in order to > >> actually use d3d11va, are hidden when WINAPI_FAMILY targets Windows Phone > >> or WindowsRT. > > > > Isn't that a bug in the MSVC Windows SDK, btw? > > Was it reported? > > Just like API that are available on the phones but do not pass WAC, it > may be unofficially working.
They must pass WACK, if they are needed for IDirect3D11Decode... With my kindest regards, -- Jean-Baptiste Kempf http://www.jbkempf.com/ - +33 672 704 734 Sent from my Electronic Device _______________________________________________ libav-devel mailing list [email protected] https://lists.libav.org/mailman/listinfo/libav-devel
