From: Steve Lhomme <[email protected]>
The code is similar to avconv_dxva2. The decoded output needs to be copied into
a staging texture that can be accessed by the CPU as the decoder texture can't
be accessed by the CPU.
---
Makefile | 1 +
avconv.h | 2 +
avconv_d3d11va.c | 410 +++++++++++++++++++++++++++++++++++++++++
avconv_opt.c | 3 +
configure | 14 ++
libavutil/Makefile | 3 +
libavutil/hwcontext.c | 3 +
libavutil/hwcontext.h | 1 +
libavutil/hwcontext_internal.h | 1 +
libavutil/version.h | 2 +-
10 files changed, 439 insertions(+), 1 deletion(-)
create mode 100644 avconv_d3d11va.c
diff --git a/Makefile b/Makefile
index d4c2b8e..d604827 100644
--- a/Makefile
+++ b/Makefile
@@ -85,6 +85,7 @@ OBJS-avconv += avconv_opt.o avconv_filter.o
OBJS-avconv-$(CONFIG_LIBMFX) += avconv_qsv.o
OBJS-avconv-$(CONFIG_VAAPI) += avconv_vaapi.o
OBJS-avconv-$(CONFIG_VDA) += avconv_vda.o
+OBJS-avconv-$(HAVE_D3D11VA_LIB) += avconv_d3d11va.o
OBJS-avconv-$(HAVE_DXVA2_LIB) += avconv_dxva2.o
OBJS-avconv-$(HAVE_VDPAU_X11) += avconv_vdpau.o
diff --git a/avconv.h b/avconv.h
index 6360f76..fcaf84e 100644
--- a/avconv.h
+++ b/avconv.h
@@ -52,6 +52,7 @@ enum HWAccelID {
HWACCEL_NONE = 0,
HWACCEL_AUTO,
HWACCEL_VDPAU,
+ HWACCEL_D3D11VA,
HWACCEL_DXVA2,
HWACCEL_VDA,
HWACCEL_QSV,
@@ -498,6 +499,7 @@ int ifilter_parameters_from_frame(InputFilter *ifilter,
const AVFrame *frame);
int avconv_parse_options(int argc, char **argv);
int vdpau_init(AVCodecContext *s);
+int d3d11va_init(AVCodecContext *s);
int dxva2_init(AVCodecContext *s);
int vda_init(AVCodecContext *s);
int qsv_init(AVCodecContext *s);
diff --git a/avconv_d3d11va.c b/avconv_d3d11va.c
new file mode 100644
index 0000000..41c7354
--- /dev/null
+++ b/avconv_d3d11va.c
@@ -0,0 +1,410 @@
+/*
+ * This file is part of Libav.
+ *
+ * Libav is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU Lesser General Public
+ * License as published by the Free Software Foundation; either
+ * version 2.1 of the License, or (at your option) any later version.
+ *
+ * Libav is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
+ * Lesser General Public License for more details.
+ *
+ * You should have received a copy of the GNU Lesser General Public
+ * License along with Libav; if not, write to the Free Software
+ * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
+ */
+
+#include <windows.h>
+
+#if !defined(_WIN32_WINNT) || _WIN32_WINNT < 0x0600
+#undef _WIN32_WINNT
+#define _WIN32_WINNT 0x0600
+#endif
+#define COBJMACROS
+
+#include <stdint.h>
+
+#include <d3d11.h>
+
+#include "avconv.h"
+
+#include "libavcodec/d3d11va.h"
+
+#include "libavutil/avassert.h"
+#include "libavutil/buffer.h"
+#include "libavutil/frame.h"
+#include "libavutil/imgutils.h"
+#include "libavutil/pixfmt.h"
+
+#include "libavutil/hwcontext.h"
+#include "libavutil/hwcontext_d3d11va.h"
+
+/* define all the GUIDs used directly here,
+ to avoid problems with inconsistent dxva2api.h versions in mingw-w64 and
different MSVC version */
+#include <initguid.h>
+DEFINE_GUID(DXVA2_ModeMPEG2_VLD, 0xee27417f,
0x5e28,0x4e65,0xbe,0xea,0x1d,0x26,0xb5,0x08,0xad,0xc9);
+DEFINE_GUID(DXVA2_ModeMPEG2and1_VLD, 0x86695f12,
0x340e,0x4f04,0x9f,0xd3,0x92,0x53,0xdd,0x32,0x74,0x60);
+DEFINE_GUID(DXVA2_ModeH264_E, 0x1b81be68,
0xa0c7,0x11d3,0xb9,0x84,0x00,0xc0,0x4f,0x2e,0x73,0xc5);
+DEFINE_GUID(DXVA2_ModeH264_F, 0x1b81be69,
0xa0c7,0x11d3,0xb9,0x84,0x00,0xc0,0x4f,0x2e,0x73,0xc5);
+DEFINE_GUID(DXVADDI_Intel_ModeH264_E, 0x604F8E68,
0x4951,0x4C54,0x88,0xFE,0xAB,0xD2,0x5C,0x15,0xB3,0xD6);
+DEFINE_GUID(DXVA2_ModeVC1_D, 0x1b81beA3,
0xa0c7,0x11d3,0xb9,0x84,0x00,0xc0,0x4f,0x2e,0x73,0xc5);
+DEFINE_GUID(DXVA2_ModeVC1_D2010, 0x1b81beA4,
0xa0c7,0x11d3,0xb9,0x84,0x00,0xc0,0x4f,0x2e,0x73,0xc5);
+DEFINE_GUID(DXVA2_ModeHEVC_VLD_Main, 0x5b11d51b,
0x2f4c,0x4452,0xbc,0xc3,0x09,0xf2,0xa1,0x16,0x0c,0xc0);
+DEFINE_GUID(DXVA2_ModeHEVC_VLD_Main10,0x107af0e0,
0xef1a,0x4d19,0xab,0xa8,0x67,0xa1,0x63,0x07,0x3d,0x13);
+DEFINE_GUID(DXVA2_NoEncrypt, 0x1b81beD0,
0xa0c7,0x11d3,0xb9,0x84,0x00,0xc0,0x4f,0x2e,0x73,0xc5);
+
+typedef struct d3d11va_mode {
+ const GUID *guid;
+ enum AVCodecID codec;
+} d3d11va_mode;
+
+static const d3d11va_mode d3d11va_modes[] = {
+ /* MPEG-2 */
+ { &DXVA2_ModeMPEG2_VLD, AV_CODEC_ID_MPEG2VIDEO },
+ { &DXVA2_ModeMPEG2and1_VLD, AV_CODEC_ID_MPEG2VIDEO },
+
+ /* H.264 */
+ { &DXVA2_ModeH264_F, AV_CODEC_ID_H264 },
+ { &DXVA2_ModeH264_E, AV_CODEC_ID_H264 },
+ /* Intel specific H.264 mode */
+ { &DXVADDI_Intel_ModeH264_E, AV_CODEC_ID_H264 },
+
+ /* VC-1 / WMV3 */
+ { &DXVA2_ModeVC1_D2010, AV_CODEC_ID_VC1 },
+ { &DXVA2_ModeVC1_D2010, AV_CODEC_ID_WMV3 },
+ { &DXVA2_ModeVC1_D, AV_CODEC_ID_VC1 },
+ { &DXVA2_ModeVC1_D, AV_CODEC_ID_WMV3 },
+
+ /* HEVC/H.265 */
+ { &DXVA2_ModeHEVC_VLD_Main, AV_CODEC_ID_HEVC },
+ { &DXVA2_ModeHEVC_VLD_Main10, AV_CODEC_ID_HEVC },
+
+ { NULL, 0 },
+};
+
+typedef struct D3D11VAContext {
+ D3D11_VIDEO_DECODER_CONFIG decoder_config;
+
+ AVFrame *tmp_frame;
+
+ AVBufferRef *hw_device_ctx;
+ AVBufferRef *hw_frames_ctx;
+} D3D11VAContext;
+
+static void d3d11va_uninit(AVCodecContext *s)
+{
+ InputStream *ist = s->opaque;
+ D3D11VAContext *ctx = ist->hwaccel_ctx;
+
+ ist->hwaccel_uninit = NULL;
+ ist->hwaccel_get_buffer = NULL;
+ ist->hwaccel_retrieve_data = NULL;
+
+ av_buffer_unref(&ctx->hw_frames_ctx);
+ av_buffer_unref(&ctx->hw_device_ctx);
+
+ av_frame_free(&ctx->tmp_frame);
+
+ av_freep(&ist->hwaccel_ctx);
+ av_freep(&s->hwaccel_context);
+}
+
+static int d3d11va_get_buffer(AVCodecContext *s, AVFrame *frame, int flags)
+{
+ InputStream *ist = s->opaque;
+ D3D11VAContext *ctx = ist->hwaccel_ctx;
+
+ return av_hwframe_get_buffer(ctx->hw_frames_ctx, frame, 0);
+}
+
+static int d3d11va_retrieve_data(AVCodecContext *s, AVFrame *frame)
+{
+ InputStream *ist = s->opaque;
+ D3D11VAContext *ctx = ist->hwaccel_ctx;
+ int ret;
+
+ ret = av_hwframe_transfer_data(ctx->tmp_frame, frame, 0);
+ if (ret < 0)
+ return ret;
+
+ ret = av_frame_copy_props(ctx->tmp_frame, frame);
+ if (ret < 0) {
+ av_frame_unref(ctx->tmp_frame);
+ return ret;
+ }
+
+ av_frame_unref(frame);
+ av_frame_move_ref(frame, ctx->tmp_frame);
+
+ return 0;
+}
+
+static int d3d11va_alloc(AVCodecContext *s)
+{
+ InputStream *ist = s->opaque;
+ D3D11VAContext *ctx;
+
+ int ret;
+
+ ctx = av_mallocz(sizeof(*ctx));
+ if (!ctx)
+ return AVERROR(ENOMEM);
+
+ ist->hwaccel_ctx = ctx;
+ ist->hwaccel_uninit = d3d11va_uninit;
+ ist->hwaccel_get_buffer = d3d11va_get_buffer;
+ ist->hwaccel_retrieve_data = d3d11va_retrieve_data;
+
+ ret = av_hwdevice_ctx_create(&ctx->hw_device_ctx, AV_HWDEVICE_TYPE_D3D11VA,
+ ist->hwaccel_device, NULL, 0);
+ if (ret < 0)
+ goto fail;
+
+ ctx->tmp_frame = av_frame_alloc();
+ if (!ctx->tmp_frame)
+ goto fail;
+
+ s->hwaccel_context = av_mallocz(sizeof(AVD3D11VAContext));
+ if (!s->hwaccel_context)
+ goto fail;
+
+ return 0;
+fail:
+ d3d11va_uninit(s);
+ return AVERROR(EINVAL);
+}
+
+static int d3d11va_get_decoder_configuration(AVCodecContext *s,
+ const D3D11_VIDEO_DECODER_DESC
*desc,
+ D3D11_VIDEO_DECODER_CONFIG *config)
+{
+ InputStream *ist = s->opaque;
+ int loglevel = (ist->hwaccel_id == HWACCEL_AUTO) ? AV_LOG_VERBOSE :
AV_LOG_ERROR;
+ D3D11VAContext *ctx = ist->hwaccel_ctx;
+ unsigned cfg_count = 0, best_score = 0;
+ D3D11_VIDEO_DECODER_CONFIG best_cfg = {{0}};
+ HRESULT hr;
+ int i;
+ AVHWDeviceContext *device_ctx =
(AVHWDeviceContext*)ctx->hw_device_ctx->data;
+ AVD3D11VADeviceContext *device_hwctx = device_ctx->hwctx;
+
+ hr =
ID3D11VideoDevice_GetVideoDecoderConfigCount(device_hwctx->video_device, desc,
&cfg_count);
+ if (FAILED(hr)) {
+ av_log(NULL, loglevel, "Unable to retrieve decoder configurations\n");
+ return AVERROR(EINVAL);
+ }
+
+ for (i = 0; i < cfg_count; i++) {
+ unsigned score;
+ D3D11_VIDEO_DECODER_CONFIG cfg;
+ hr =
ID3D11VideoDevice_GetVideoDecoderConfig(device_hwctx->video_device, desc, i,
&cfg );
+ if (FAILED(hr)) {
+ av_log(NULL, loglevel, "Unable to retrieve decoder configurations.
(hr=0x%lX)\n", hr);
+ return AVERROR(EINVAL);
+ }
+
+ if (cfg.ConfigBitstreamRaw == 1)
+ score = 1;
+ else if (s->codec_id == AV_CODEC_ID_H264 && cfg.ConfigBitstreamRaw ==
2)
+ score = 2;
+ else
+ continue;
+ if (IsEqualGUID(&cfg.guidConfigBitstreamEncryption, &DXVA2_NoEncrypt))
+ score += 16;
+ if (score > best_score) {
+ best_score = score;
+ best_cfg = cfg;
+ }
+ }
+
+ if (!best_score) {
+ av_log(NULL, loglevel, "No valid decoder configuration available\n");
+ return AVERROR(EINVAL);
+ }
+
+ *config = best_cfg;
+ return 0;
+}
+
+static int d3d11va_create_decoder(AVCodecContext *s)
+{
+ InputStream *ist = s->opaque;
+ int loglevel = (ist->hwaccel_id == HWACCEL_AUTO) ? AV_LOG_VERBOSE :
AV_LOG_ERROR;
+ D3D11VAContext *ctx = ist->hwaccel_ctx;
+ AVD3D11VAContext *dxva_ctx = s->hwaccel_context;
+ GUID *guid_list = NULL;
+ unsigned guid_count = 0, i, j;
+ GUID device_guid = GUID_NULL;
+ const DXGI_FORMAT surface_format = (s->sw_pix_fmt == AV_PIX_FMT_YUV420P10)
? DXGI_FORMAT_P010 : DXGI_FORMAT_NV12;
+ DXGI_FORMAT target_format = DXGI_FORMAT_UNKNOWN;
+ D3D11_VIDEO_DECODER_DESC desc = { 0 };
+ D3D11_VIDEO_DECODER_CONFIG config;
+ HRESULT hr;
+ int surface_alignment, num_surfaces;
+ int ret;
+
+ AVD3D11VAFramesContext *frames_hwctx;
+ AVHWFramesContext *frames_ctx;
+
+ AVHWDeviceContext *device_ctx;
+ AVD3D11VADeviceContext *device_hwctx;
+ device_ctx = (AVHWDeviceContext*)ctx->hw_device_ctx->data;
+ device_hwctx = device_ctx->hwctx;
+
+ guid_count =
ID3D11VideoDevice_GetVideoDecoderProfileCount(device_hwctx->video_device);
+ guid_list = av_malloc(sizeof(*guid_list) * guid_count);
+ if (guid_list==NULL) {
+ av_log(NULL, loglevel, "Failed to allocate decoder device GUIDs\n");
+ goto fail;
+ }
+ for (i=0; i<guid_count; i++) {
+ hr =
ID3D11VideoDevice_GetVideoDecoderProfile(device_hwctx->video_device, i,
&guid_list[i]);
+ if (FAILED(hr)) {
+ av_log(NULL, loglevel, "Failed to retrieve decoder GUID %d\n", i);
+ goto fail;
+ }
+ }
+
+ for (i = 0; d3d11va_modes[i].guid; i++) {
+ BOOL is_supported = FALSE;
+ const d3d11va_mode *mode = &d3d11va_modes[i];
+ if (mode->codec != s->codec_id)
+ continue;
+
+ for (j = 0; j < guid_count; j++) {
+ if (IsEqualGUID(mode->guid, &guid_list[j]))
+ break;
+ }
+ if (j == guid_count)
+ continue;
+
+ hr =
ID3D11VideoDevice_CheckVideoDecoderFormat(device_hwctx->video_device,
mode->guid,
+ surface_format,
&is_supported);
+ if (SUCCEEDED(hr) && is_supported) {
+ target_format = surface_format;
+ device_guid = *mode->guid;
+ break;
+ }
+ }
+
+ if (IsEqualGUID(&device_guid, &GUID_NULL)) {
+ av_log(NULL, loglevel, "No decoder device for codec found\n");
+ goto fail;
+ }
+
+ desc.SampleWidth = s->coded_width;
+ desc.SampleHeight = s->coded_height;
+ desc.OutputFormat = target_format;
+ desc.Guid = device_guid;
+
+ ret = d3d11va_get_decoder_configuration(s, &desc, &config);
+ if (ret < 0) {
+ goto fail;
+ }
+
+ /* decoding MPEG-2 requires additional alignment on some Intel GPUs,
+ but it causes issues for H.264 on certain AMD GPUs..... */
+ if (s->codec_id == AV_CODEC_ID_MPEG2VIDEO)
+ surface_alignment = 32;
+ /* the HEVC DXVA2 spec asks for 128 pixel aligned surfaces to ensure
+ all coding features have enough room to work with */
+ else if (s->codec_id == AV_CODEC_ID_HEVC)
+ surface_alignment = 128;
+ else
+ surface_alignment = 16;
+
+ /* 4 base work surfaces */
+ num_surfaces = 4;
+
+ /* add surfaces based on number of possible refs */
+ if (s->codec_id == AV_CODEC_ID_H264 || s->codec_id == AV_CODEC_ID_HEVC)
+ num_surfaces += 16;
+ else
+ num_surfaces += 2;
+
+ /* add extra surfaces for frame threading */
+ if (s->active_thread_type & FF_THREAD_FRAME)
+ num_surfaces += s->thread_count;
+
+ ctx->hw_frames_ctx = av_hwframe_ctx_alloc(ctx->hw_device_ctx);
+ if (!ctx->hw_frames_ctx)
+ goto fail;
+ frames_ctx = (AVHWFramesContext*)ctx->hw_frames_ctx->data;
+ frames_hwctx = frames_ctx->hwctx;
+
+ frames_ctx->format = AV_PIX_FMT_D3D11VA_VLD;
+ frames_ctx->sw_format = (target_format == DXGI_FORMAT_P010 ?
AV_PIX_FMT_P010 : AV_PIX_FMT_NV12);
+ frames_ctx->width = FFALIGN(s->coded_width, surface_alignment);
+ frames_ctx->height = FFALIGN(s->coded_height,
surface_alignment);
+ frames_ctx->initial_pool_size = num_surfaces;
+
+ hr = ID3D11VideoDevice_CreateVideoDecoder(device_hwctx->video_device,
&desc,
+ &config,
&frames_hwctx->decoder_to_release);
+ if (FAILED(hr)) {
+ av_log(NULL, loglevel, "Failed to create D3D11VA video decoder\n");
+ goto fail;
+ }
+
+ ret = av_hwframe_ctx_init(ctx->hw_frames_ctx);
+ if (ret < 0) {
+ av_log(NULL, loglevel, "Failed to initialize the HW frames context\n");
+ goto fail;
+ }
+
+ ctx->decoder_config = config;
+
+ dxva_ctx->cfg = &ctx->decoder_config;
+ dxva_ctx->decoder = frames_hwctx->decoder_to_release;
+ dxva_ctx->surface = frames_hwctx->surfaces;
+ dxva_ctx->surface_count = frames_hwctx->nb_surfaces;
+ dxva_ctx->video_context = device_hwctx->video_context;
+
+ if (IsEqualGUID(&device_guid, &DXVADDI_Intel_ModeH264_E))
+ dxva_ctx->workaround |= FF_DXVA2_WORKAROUND_INTEL_CLEARVIDEO;
+
+ av_free(guid_list);
+ return 0;
+fail:
+ av_free(guid_list);
+ av_buffer_unref(&ctx->hw_frames_ctx);
+ return AVERROR(EINVAL);
+}
+
+int d3d11va_init(AVCodecContext *s)
+{
+ InputStream *ist = s->opaque;
+ int loglevel = (ist->hwaccel_id == HWACCEL_AUTO) ? AV_LOG_VERBOSE :
AV_LOG_ERROR;
+ D3D11VAContext *ctx;
+ int ret;
+
+ if (!ist->hwaccel_ctx) {
+ ret = d3d11va_alloc(s);
+ if (ret < 0)
+ return ret;
+ }
+ ctx = ist->hwaccel_ctx;
+
+ if (s->codec_id == AV_CODEC_ID_H264 &&
+ (s->profile & ~FF_PROFILE_H264_CONSTRAINED) > FF_PROFILE_H264_HIGH) {
+ av_log(NULL, loglevel, "Unsupported H.264 profile for D3D11VA HWAccel:
%d\n", s->profile);
+ return AVERROR(EINVAL);
+ }
+
+ if (s->codec_id == AV_CODEC_ID_HEVC &&
+ s->profile != FF_PROFILE_HEVC_MAIN && s->profile !=
FF_PROFILE_HEVC_MAIN_10) {
+ av_log(NULL, loglevel, "Unsupported HEVC profile for D3D11VA HWAccel:
%d\n", s->profile);
+ return AVERROR(EINVAL);
+ }
+
+ av_buffer_unref(&ctx->hw_frames_ctx);
+
+ ret = d3d11va_create_decoder(s);
+ if (ret < 0) {
+ av_log(NULL, loglevel, "Error creating the D3D11VA decoder\n");
+ return ret;
+ }
+
+ return 0;
+}
diff --git a/avconv_opt.c b/avconv_opt.c
index 4d7140d..7f79dc1 100644
--- a/avconv_opt.c
+++ b/avconv_opt.c
@@ -59,6 +59,9 @@ const HWAccel hwaccels[] = {
#if HAVE_VDPAU_X11
{ "vdpau", vdpau_init, HWACCEL_VDPAU, AV_PIX_FMT_VDPAU },
#endif
+#if HAVE_D3D11VA_LIB
+ { "d3d11va", d3d11va_init, HWACCEL_D3D11VA, AV_PIX_FMT_D3D11VA_VLD },
+#endif
#if HAVE_DXVA2_LIB
{ "dxva2", dxva2_init, HWACCEL_DXVA2, AV_PIX_FMT_DXVA2_VLD },
#endif
diff --git a/configure b/configure
index 6d809f7..89e04db 100755
--- a/configure
+++ b/configure
@@ -1677,6 +1677,8 @@ HAVE_LIST="
$TOOLCHAIN_FEATURES
$TYPES_LIST
dos_paths
+ d3d11va_lib
+ d3d11vaapi_cobj
dxva2_lib
libc_msvcrt
MMAL_PARAMETER_VIDEO_MAX_NUM_CALLBACKS
@@ -4777,6 +4779,15 @@ if enabled libxcb; then
add_extralibs "$xcb_shape_extralibs $xcb_shm_extralibs
$xcb_xfixes_extralibs"
fi
+enabled d3d11_h &&
+ check_cc <<EOF && enable d3d11vaapi_cobj
+#define _WIN32_WINNT 0x0600
+#define COBJMACROS
+#include <windows.h>
+#include <d3d11.h>
+int main(void) { ID3D11VideoDevice *o = NULL; ID3D11VideoDevice_Release(o);
return 0; }
+EOF
+
enabled dxva2 &&
check_lib windows.h CoTaskMemFree -lole32 &&
enable dxva2_lib
@@ -5059,6 +5070,9 @@ check_deps $CONFIG_LIST \
$HAVE_LIST \
$ALL_COMPONENTS \
+enabled_all d3d11va d3d11vaapi_cobj &&
+ enable d3d11va_lib
+
map 'enabled $v && intrinsics=${v#intrinsics_}' $INTRINSICS_LIST
for thread in $THREADS_LIST; do
diff --git a/libavutil/Makefile b/libavutil/Makefile
index f34c799..962dcf2 100644
--- a/libavutil/Makefile
+++ b/libavutil/Makefile
@@ -26,6 +26,7 @@ HEADERS = adler32.h
\
hmac.h \
hwcontext.h \
hwcontext_cuda.h \
+ hwcontext_d3d11va.h \
hwcontext_dxva2.h \
hwcontext_qsv.h \
hwcontext_vaapi.h \
@@ -111,6 +112,7 @@ OBJS = adler32.o
\
xtea.o \
OBJS-$(CONFIG_CUDA) += hwcontext_cuda.o
+OBJS-$(CONFIG_D3D11VA) += hwcontext_d3d11va.o
OBJS-$(CONFIG_DXVA2) += hwcontext_dxva2.o
OBJS-$(CONFIG_LIBMFX) += hwcontext_qsv.o
OBJS-$(CONFIG_LZO) += lzo.o
@@ -120,6 +122,7 @@ OBJS-$(CONFIG_VDPAU) += hwcontext_vdpau.o
OBJS += $(COMPAT_OBJS:%=../compat/%)
SKIPHEADERS-$(CONFIG_CUDA) += hwcontext_cuda.h
+SKIPHEADERS-$(CONFIG_D3D11VA) += hwcontext_d3d11va.h
SKIPHEADERS-$(CONFIG_DXVA2) += hwcontext_dxva2.h
SKIPHEADERS-$(CONFIG_LIBMFX) += hwcontext_qsv.h
SKIPHEADERS-$(CONFIG_VAAPI) += hwcontext_vaapi.h
diff --git a/libavutil/hwcontext.c b/libavutil/hwcontext.c
index 83f733e..ae27c51 100644
--- a/libavutil/hwcontext.c
+++ b/libavutil/hwcontext.c
@@ -32,6 +32,9 @@ static const HWContextType *hw_table[] = {
#if CONFIG_CUDA
&ff_hwcontext_type_cuda,
#endif
+#if CONFIG_D3D11VA
+ &ff_hwcontext_type_d3d11va,
+#endif
#if CONFIG_DXVA2
&ff_hwcontext_type_dxva2,
#endif
diff --git a/libavutil/hwcontext.h b/libavutil/hwcontext.h
index 037ca64..c93dd3a 100644
--- a/libavutil/hwcontext.h
+++ b/libavutil/hwcontext.h
@@ -28,6 +28,7 @@ enum AVHWDeviceType {
AV_HWDEVICE_TYPE_VDPAU,
AV_HWDEVICE_TYPE_CUDA,
AV_HWDEVICE_TYPE_VAAPI,
+ AV_HWDEVICE_TYPE_D3D11VA,
AV_HWDEVICE_TYPE_DXVA2,
AV_HWDEVICE_TYPE_QSV,
};
diff --git a/libavutil/hwcontext_internal.h b/libavutil/hwcontext_internal.h
index 11e3a68..9083ce6 100644
--- a/libavutil/hwcontext_internal.h
+++ b/libavutil/hwcontext_internal.h
@@ -140,6 +140,7 @@ int ff_hwframe_map_create(AVBufferRef *hwframe_ref,
extern const HWContextType ff_hwcontext_type_cuda;
+extern const HWContextType ff_hwcontext_type_d3d11va;
extern const HWContextType ff_hwcontext_type_dxva2;
extern const HWContextType ff_hwcontext_type_qsv;
extern const HWContextType ff_hwcontext_type_vaapi;
diff --git a/libavutil/version.h b/libavutil/version.h
index f110231..6afaf8e 100644
--- a/libavutil/version.h
+++ b/libavutil/version.h
@@ -55,7 +55,7 @@
#define LIBAVUTIL_VERSION_MAJOR 55
#define LIBAVUTIL_VERSION_MINOR 29
-#define LIBAVUTIL_VERSION_MICRO 0
+#define LIBAVUTIL_VERSION_MICRO 1
#define LIBAVUTIL_VERSION_INT AV_VERSION_INT(LIBAVUTIL_VERSION_MAJOR, \
LIBAVUTIL_VERSION_MINOR, \
--
2.10.2
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