Hi Claudio ...

I'll look into patching ffplay.c with my OpenGL changes and submitting the code once I've gotten the direct rendering problem sorted out.

I am aware of the performance loss caused by OpenGL. It was chosen over overlays because it makes adding in special effects much easier, especially time critical stuff.

Faeem

On 22/12/2012 03:35, Claudio Freire wrote:
On Fri, Dec 21, 2012 at 9:53 PM, Carl Eugen Hoyos <[email protected]> wrote:
- The main modification I've made is to render the video via OpenGL
instead of using an overlay.
I sounds like a very welcome addition to the FFmpeg
codebase, please consider sending a patch.
Have in mind that overlays tend to perform better than naively
implemented OpenGL rendering.
It's good to have the option though.
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