faeem <faeem.ali@...> writes: > I'll need to run the YUV to RGB conversion on each frame > if I'm running OpenGL and this will still be CPU intensive.
(I don't think this is correct but it is not related to va-api at all, consider testing mplayer -vo gl, it is very fast because it does not need CPU conversion of YUV->RGB.) [...] > Is this correct? I am certainly no expert for va-api, but I wonder if you already realized that ffmpeg and ffplay (the applications) do not support va-api in any way, libavcodec contains code that application may use to decode using va-api, see vlc source code and the linked MPlayer patch for examples. Carl Eugen _______________________________________________ Libav-user mailing list [email protected] http://ffmpeg.org/mailman/listinfo/libav-user
