VA API has vaPutSurface() to directly render the decoded frame on a
drawable, you can refer to the code of mplayer vaapi
(git://gitorious.org/vaapi/mplayer.git)

Regards
Haihao


> You're misunderstanding some concepts. There are two operations that can be 
> accelerated by GPU: decoding and yuv->rgb converting. First thing can be 
> achieved by vaapi as you mentioned. Second, by using OpenGL shader(I prefer 
> OpenGL as it's cross-platform. Other option is to use DirectX on Win 
> platform) that will convert YUV->RGB and draw converted frame immediately.
> 
> 
>   
> 22.12.2012, в 14:15, faeem написал(а):
> 
> > On 22/12/2012 02:53, Carl Eugen Hoyos wrote:
> >> faeem <faeem.ali@...> writes:
> >> 
> >> I know of two examples, the va-api code in vlc and the code in a patch for 
> >> MPlayer, see for example 
> >> http://thread.gmane.org/gmane.comp.video.mplayer.devel/61734/focus=61744 
> >> [...] 
> > Thanks. I'll be looking into those examples ASAP.
> > 
> >>>   // FIXME use direct rendering
> >>> 
> >>> I need to know how to fix that FIXME.
> >> This is not related to va-api at all.
> > I selected that //FIXME because it specified "direct rendering", which I 
> > took to mean "handled by the GPU". It seems I was mistaken there.
> > 
> > My conceptual understanding of va-api thus far, within the ffmpeg 
> > framework, is that libavcodec will read an encoded video frame, then use 
> > va-api and the GPU to perform decoding of that frame instead of performing 
> > decoding in software.
> > 
> > The end result will probably be a frame in YUV. I'll need to run the YUV to 
> > RGB conversion on each frame if I'm running OpenGL and this will still be 
> > CPU intensive. I would benefit from the hardware frame decoding though, and 
> > that alone should make a significant difference.
> > 
> > Is this correct?
> > 
> > Faeem
> > 
> > _______________________________________________
> > Libav-user mailing list
> > [email protected]
> > http://ffmpeg.org/mailman/listinfo/libav-user
> 
> _______________________________________________
> Libav-user mailing list
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> http://ffmpeg.org/mailman/listinfo/libav-user


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