On Thu, Nov 13, 2008 at 1:38 PM, Benjamin Kirk <[EMAIL PROTECTED]> wrote:
>
> >>> Right now we can get a bounding box for two processors easily
> >>> enough, and (I am sure you are gonna love this...) overload '&&' to
> >>> return true if they intersect.
> >>
> >> If you must use operator overloading, at least use '&' instead?
> >> Bitwise AND resembles an intersection operation more than logical AND
> >> does.
>
> Nah,
>
> bool intersect(const BoundaryDescription &other) const {}
>
> will work just fine for me...  I kinda just wanted to stir things up (quiet
> day in the office),
>

[snipped fascist coding guidelines commentary]


> And apparently succeeded. ;-)

Gah, you've found my weakness.  I can't say no to a lively C++
language discussion.  I read comp.lang.c++.moderated in my spare
time...


--
John

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