On Wed, 20 Apr 2011, Kirk, Benjamin (JSC-EG311) wrote:

> On 4/20/11 1:49 PM, "Roy Stogner" <[email protected]> wrote:
>
>> I'll fix this now.  Any FIN-S repercussions I should know about?
>
> Nope.

That's a relief.  I don't see us using a PointLocator or MeshFunction
on the BoundaryMesh, but I figured the mostly likely way for you to
run across this bug would be to get bitten by it...

> I'll check CATPISS because it uses this to extract TC traces
> in-depth.  The current bug was probably causing us to use an OctTree when a
> QuadTree would do, which is an efficiency thing, not an error.

That's fine; what concerns me is that it could also potentially cause
us to use a QuadTree when an OctTree was necessary.  Not a fun thing
to realize when working on a 3D code that does a few fancy
BoundaryMesh tricks.
---
Roy

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