Greg Great! Thanks for supporting us on this - we'll get these changes incorporated into libMesh. Thanks again!
Roy, I'll download the newest libraries and test our framework against it. You may want to do you own independent testing to make sure there aren't any other effects as I believe we are a ways out of date with the version of ExodusII bundled with libMesh. Once we get the new libraries in libMesh, I'll submit my patch to the Exodus and Nemesis writers to enable writing zero ids to those formats. Cody On Jul 11, 2011, at 11:50 AM, Gregory Sjaardema wrote: > Cody -- > > The exodusII libraries available at sourceforge.net/projects/exodusii and > sourceforge.net/projects/seacas should have the changes to permit 0 as a > valid entity (block, set, map) id. Let me know if there are any problems. > > --Greg > > On 6/13/11 11:32 AM, Cody Permann wrote: >> >> Greg, >> >> Somehow I made a spelling error with one of the variables. Here is the >> "corrected" patch for ExodusII. >> >> >> >> >> Cody > ------------------------------------------------------------------------------ All of the data generated in your IT infrastructure is seriously valuable. Why? It contains a definitive record of application performance, security threats, fraudulent activity, and more. Splunk takes this data and makes sense of it. IT sense. And common sense. http://p.sf.net/sfu/splunk-d2d-c2 _______________________________________________ Libmesh-devel mailing list [email protected] https://lists.sourceforge.net/lists/listinfo/libmesh-devel
