On Thu, Sep 13, 2012 at 11:53 AM, Derek Gaston <fried...@gmail.com> wrote:
>
> Hmmm.... that would also mean that you would have a class name that is
> similar / the same as a libmesh class name.
>
Yes, but this is why use namespace religiously.
> Do you not use "using namespace libmesh" ?
>
*NEVER* And I get really pissed when I include a library that does
something like that... *looks at Trilinos and its using namespace std*
> Because even with this change you still wouldn't be able to have a class
> name that is the same as a libmesh class name...
>
Yes, that's true, but again, this is why keeping things in a namespace is
nice. But I suppose there's some taste involved here.
>
> But I do see your point... I just wonder if the cure is worse than the
> disease. Let's make sure not to make the source structure of libmesh
> extremely painful just to fix something that comes up very rarely...
>
Agreed. This is why I didn't complain because it doesn't seem to be a
pervasive problem.
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