On Jan 24, 2014, at 4:32 PM, Derek Gaston <fried...@gmail.com> wrote:
> We utilize this in the output system when we're trying to output a > ParallelMesh using a serial format (like Exodus). In that case we really > don't need the mesh on _every_ processor.... only on processor 0. > > It would be better to use something like MeshCommunication::localize_to_one() > to bring the mesh down to processor 0 and output it then get rid of the > remote elements again (like what MeshSerializer does, but not all-to-all). > > Does that make sense to you guys? > > I understand that we shouldn't really be using a serial output format with > ParallelMesh... but there are times when it's going to happen so no reason to > be so wasteful ;-) I'd say then we need a MeshCommunication::gather(proc_id root_id) or something, which can gather to any rank. I'll have a look at all gather and see if it could be generalized - perhaps it would be easy to have one implementation where the default value is an invalid proc_id and the behavior is allgather, but an optional input could control the rank that gathers? -Ben ------------------------------------------------------------------------------ CenturyLink Cloud: The Leader in Enterprise Cloud Services. Learn Why More Businesses Are Choosing CenturyLink Cloud For Critical Workloads, Development Environments & Everything In Between. Get a Quote or Start a Free Trial Today. http://pubads.g.doubleclick.net/gampad/clk?id=119420431&iu=/4140/ostg.clktrk _______________________________________________ Libmesh-devel mailing list Libmesh-devel@lists.sourceforge.net https://lists.sourceforge.net/lists/listinfo/libmesh-devel