On Jan 24, 2014, at 8:42 PM, "Kirk, Benjamin (JSC-EG311)" 
<benjamin.k...@nasa.gov> wrote:

> Ok. I've started a branch and it looks easy. This will reduce memory but only 
> for the case when you have multiple ranks on a node - overall processor 0 
> usage will be the same, and the communication will be slightly less....

I've got a pull request in that implements this feature, but I did have a 
question - https://github.com/libMesh/libmesh/pull/193 

"One question though - are you presently calling MeshCommunication::allgather() 
directly from MOOSE? If so, swapping for this should be all you need. If not, 
then I'm guessing theres a host of optional function parameters that will need 
to get introduced somewhere such that under the hood the proper method gets 
called."

If this works for you as-is, great and I'll merge it.
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