https://bugs.documentfoundation.org/show_bug.cgi?id=173555

--- Comment #9 from [email protected] ---
Created attachment 208530
  --> https://bugs.documentfoundation.org/attachment.cgi?id=208530&action=edit
A video of interesting behavior regarding the current warp method.

So what it is is very interesting. With the current implementation we have some
significantly unintuitive behavior, and here's an example of it. The first part
showcases a simple curve that is actually invariant under movement of the
top-left corner. It doesn't get warped at all, which is very interesting. This
isn't really an edge case either, it could realistically happen, because the
set of Bézier curves to which this applies is pretty large (those with control
points that lie exclusively at corners or at invariant edges of the warp
rectangle, even if the curve itself seems like it should be moved quite
significantly). The second one is where we have another unintuitive behavior
which is that two curves that look identical can get warped in completely
different ways due to, potentially, disparities in control-point placement and
segmenting invisible if one does not look at the underlying points. 

I don't think this is intentional, hence why I would regard this as a bug
rather than a feature request.

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