Thanks Jesse. Another question, where can I get some animations? I made a silly simple one in Avimator, but I can't upload it because that costs L$, which I have none of. Is there some way to access the default animatoin LLUUIDs, that are used in the gestures? John mentioned a while ago that there is a way to browse through one's inventory via code, but since my animations folder appears empty, would there by anything there?
________________________________ From: [EMAIL PROTECTED] on behalf of Jesse Nesbitt Sent: Mon 7/31/2006 11:36 AM To: Development list for libsecondlife Subject: Re: [libsecondlife-dev] Animations and packets... On 7/31/06, Michael Kron (RIT Student) <[EMAIL PROTECTED]> wrote: > > By the way, is Analyst something you guys wrote or is it a third party tool? > And if so, where can I grab it? It sounds like that is the best way to get a > look at the packets coming to and fro, based on what you've shown me. Analyst is a part of the SLProxy project/tree/whatever and can be checked out from SVN in the trunk/applications/SLProx directory _______________________________________________ libsecondlife-dev mailing list libsecondlife-dev@gna.org https://mail.gna.org/listinfo/libsecondlife-dev
<<winmail.dat>>
_______________________________________________ libsecondlife-dev mailing list libsecondlife-dev@gna.org https://mail.gna.org/listinfo/libsecondlife-dev