Suezanne, I should have a blocking name request function here once I
stop being lazy and test it out beyond just seeing that it compiles.

On 12/21/06, SuezanneC Baskerville <[EMAIL PROTECTED]> wrote:
> Excellent.
>
> When you look at the properties of an inventory item in SL, you can see the
> values of Name, Description, Creator, Owner,  Acquired, share with group,
> allow anyone to copy,  permissions,  and price.
>
> My personal interest lies in  the item name, creator name, and description,
> but other folks might find the other
> fields useful. Folks who sell stuff might like to see the
> permissions of objects, for example.
>
>  Output to a comma delimited text file, or other such form that can be used
> in a spreadsheet or database programs would be nice.
>
> I have a feeling that you can't get at the properties that show in the
> object editor, like size or what textures it has, unless
> you rez the object, right?
>
>
>
>
>
>
>
>
>
>
> On 21/12/06, Michael Cortez <[EMAIL PROTECTED]> wrote:
> > Baba wrote:
> > > That's really just a debugging output  ;0
> >
> > Actually, no it isn't debugging output.
> IA_Manager/iManager.exe is a
> > command line interface to your inventory/bot.
> >
> > What Suezanne is referring to is the output you get when you do LS or
> > DIR, and use one of the available switches: /itemid /assetid  ...etc
> >
> > Although, I think you may be using the old version where that's output
> > no matter what, rather then only when doing a switch.  Or perhaps your
> > looking at one of the other commands (I don't have access to my code
> > where I'm @ right now.)
> >
> > I should be able to add creator's name.  I'll take a look at it either
> > tomorrow or perhaps early next week.
> > --
> > Mike C.
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> >
>
>
>
> --
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>


-- 
--Jesse
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