Hi,

This patch adds NV12 image format. This is the native surface format for H.264 decoding. Tested with VLC.

Note: it should be possible to write an NV12->I420 shader program for non H.264 surfaces, but I don't know how. :) So, I am currently returning an error if the source surface is not used for H.264 decoding.

Regards,
Gwenole.

Attachment: 0011-G45-Add-NV12-image-format.patch
Description: Binary data


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