Le 11 juil. 10 à 17:52, Gwenole Beauchesne a écrit :
This patch adds NV12 image format. This is the native surface format for H.264 decoding. Tested with VLC.Note: it should be possible to write an NV12->I420 shader program for non H.264 surfaces, but I don't know how. :) So, I am currently returning an error if the source surface is not used for H.264 decoding.
Here is the correct patch without the vaPutImage() hunk. Regards, Gwenole.
0011-G45-Add-NV12-image-format.patch
Description: Binary data
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