Hi,
On Mon, 12 Jul 2010, Xiang, Haihao wrote:
Note: it should be possible to write an NV12->I420 shader program for
non H.264 surfaces, but I don't know how. :) So, I am currently
returning an error if the source surface is not used for H.264
decoding.
Failed to apply this patch.
New patch attached. Thanks.
Currently the driver packs commands into a batch buffer for decoding,
rendering as much as possible, this means decoding may be postponed.
hence it is needed to execute the batch buffer (intel_batchbuffer_flush)
before reading surface data, or it maybe read stale data.
OK, then the better fix is to implement vaSyncSurface() that calls
intel_batchbuffer_flush() then call vaSyncSurface() in vaGetImage(). I
will test that later.
Thanks,
Gwenole.
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