On Aug 18, 2014, at 09:17 , David Kastrup <[email protected]> wrote: > Dan Eble <[email protected]> writes: > >> On Aug 18, 2014, at 04:51 , David Kastrup <[email protected]> wrote: >> >>> So NullVoice needs its own local accidental style? >> >> With the accidental styles for vocal music, the accidentals engraved >> for one voice depend on what has happened in other voices, so it would >> seem a little dissonant to define the style within the voice context. > > You are aware that we have several per-voice accidental styles?
I was not aware of that. Searching the NR for \accidentalStyle, I found only examples using Score, StaffGroup, and kinds of Staff. I’ve found by experiment that if I remove Accidental_engraver from Staff and add it to Voice (& NullVoice), then I can use \accidentalStyle Voice.whatever to set the accidental style per voice. Unfortunately, I have not figured out how to get what I want using that. It seems to me that what I am looking for is not a per-voice accidental style, but a per-staff accidental style using a subset of the voices as input. I *do* want the extra accidentals produced by the interaction between two NullVoices when the Accidental_engraver is in the Staff, but I *don’t* want interference from the part combiner’s voices in the same staff. — Dan _______________________________________________ lilypond-devel mailing list [email protected] https://lists.gnu.org/mailman/listinfo/lilypond-devel
