At 6:59 PM +0200 3/8/05, you wrote:
Whenever I play with the quads of a sprite, then afterwards when I go to a different frame, all the sprites in that channel become warped as well. Why is this? Why does the quad warping effect sprites in different frames altogether? Does it have to do with puppetsprite?

yes - the Lingo Dict for .quad says to unpuppet after using quads as a reset mechanism




Michael Nadel
MediArt.Corp
"Creativity is more powerful than knowledge" -- Albert Einstein
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