Friday, April 15, 2005, 12:35:12 PM, Jonathan wrote: JR> Any ideas for a handler to return a vector from the mouseLoc and a 3D scene?
Have you tried: spriteSpaceToWorldSpace(point) Or are you looking for something different? - Ben _________________ [EMAIL PROTECTED] www.robotduck.com [To remove yourself from this list, or to change to digest mode, go to http://www.penworks.com/lingo-l.cgi To post messages to the list, email [email protected] (Problems, email [EMAIL PROTECTED]). Lingo-L is for learning and helping with programming Lingo. Thanks!]
