_movie.go(frameNum, movie)
will have the same results in the frame you are jumping to even if it isn't frame 1. It all comes down to order of events... so is this a bug or expected behaviour?
Maybe it should be termed "The first frame anomaly"
-Rob
On Wed, 18 May 2005 11:10:22 -0400, Mentor, Kraig <[EMAIL PROTECTED]> wrote:
There is a long standing, deeply embedded bug in Director that can cause this when sprites are in frame one. It is affectionally referred to as "The Frame One Bug".
Kraig
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