Well don't just restrict this to frame 1. As I mentioned in an earlier e-mail, and have now tested to confirm..

_movie.go(frameNum, movie)

will have the same results in the frame you are jumping to even if it isn't frame 1. It all comes down to order of events... so is this a bug or expected behaviour?

Maybe it should be termed "The first frame anomaly"

-Rob

On Wed, 18 May 2005 11:10:22 -0400, Mentor, Kraig <[EMAIL PROTECTED]> wrote:

There is a long standing, deeply embedded bug in Director that can cause
this when sprites are in frame one. It is affectionally referred to as
"The Frame One Bug".

Kraig


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