At 12:49 PM +0000 8/17/05, you wrote:
This will only work for individual QuickTime, vector shape, or Flash movie sprites only.

It does not address the issue of scalling all the content on stage.

to zoom the display of the stage, there is a property called '(the stage).drawRect'

hth
-Buzz



From: "Diego Landro" <[EMAIL PROTECTED]>
Reply-To: Lingo programming discussion list <[email protected]>
To: "Lingo programming discussion list" <[email protected]>
Subject: Re: <lingo-l> Onscreen magnifyer
Date: Wed, 17 Aug 2005 09:19:40 -0300

there is an easy way to magnify objects, the scale property. That will give you a bigger object. To center it wherever you want, what i would do is use the mouse to click on the screen and use that point as the reference point to center the bigger picture on the screen. If what you intend to do is something like the photoshop magnifier, the process is a little more compicated, and it envolves calculations a little more complex, since you have to calculate the rectangle you selected and from there the amount of zoom that is necessary for that rectangle, like photoshop does, in those calculations you have to think that the smaller the rect the higher the zoom, so it is an inverse relation between rect size and zoom.
Hope it helps and it´s not just gibberish.
Diego Landro
----- Original Message ----- From: "Jonathan Rees" <[EMAIL PROTECTED]>
To: <[email protected]>
Sent: Wednesday, August 17, 2005 8:10 AM
Subject: <lingo-l> Onscreen magnifyer

Is there any way of creating an onscreen magnifyer in director.

So, If there is a zoom in and zoom out buttons, could we zoom into that area and scroll it left, right, up and down, keep the content interactive.

Any suggestions or a starting point would be apreciated.

Many thanks, Jonathan

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