Does importFileInto not work from an LDM?

If that's the case then this might work:

on importFile, strfileName
  mbrTemp = new(#bitmap)
  importFileInto mbrTemp, strFileName
  imgMedia = mbrTemp.media
  tell sprite(intLinkedMovieSpriteNum)
    member("toImportinto", "internal").media = imgMedia
  end tell
  erase mbrTemp
end


>I am trying to importFilInto a member of one of the movies that is linked
>internally to the main movie.
>
>Something akin to a MovieClip in flash, but I do not know how to target the
>cast and/or members of this internal movie.

You can't, AFAIK, at least not yet. LDMs don't work that way. For all 
practical purposes what you have is a film loop.

If you want to target sprites and castmembers in an external Director 
movie you have to access it via MIAW setup and tell window commands. 
(Or at least that's the way I would go about doing it.)
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