>both workarounds came to my mind as well, but I didn't want to use masks,
>because they are slow to render. If I created a mask, it would be 8-bit,
>wouldn't it? Does anybody know if one could use 1-bit-masks with copypixels
>and if that would speed up the action?

Perhaps matte would have been a better word. Still not sure of the 
steps, but it feels doable.

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