> by rendering do you mean the copyPixels operation itself?

yes, I meant the copyPixels operation, but I admit it was only a presumption
that rendering masks would be too slow (I once tested the "background
transparent" ink for sprites and found that I'd better not use that if I
could avoid it.) If you tell me that in the copyPixels command it'll be
faster, I'll give it a try.

> I strongly suggest you find a copy of James Newton's book "Director
Shockwave Studio Developer's Guide."

I ordered it from Amazon some 2 weeks ago. Unfortunately it hasn't come out
in Germany yet and shipping from US is quite slow. I'm looking forward to
finally reading it.

Thanks
Michael

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