Im going to attempt a similar game.... What sort of logic do u use for a game like this
Do u build a list of say 1,1, 1,2, 1,3 Representing locationd... Are u using a tile..... How do u handle all the possibilities?? Thanx Jayp -----Original Message----- From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED]] On Behalf Of Kevin Mccarthy Sent: 08 March 2002 17:37 To: [EMAIL PROTECTED] Subject: <lingo-l> mouseunderloc & changing shader depending ??? Hi all, I'm trying to build chess in 3D and I am detecting what's under the mouse loc or not and in turn change it's color, but am having difficulty in a small section: if (whichmodel.name) <> "cone01" then I would like to say 'or' another model , so I can refer to more models that don't need to be affected i.e if (whichmodel.name) <> "cone01" or "cone02" then But lingo doesn't like this, can anyone recommend a way of doing this, I thought about putting them into a list and referring to that, but again I can't get that to work..??? Any idea's Kind regards -KEV- [To remove yourself from this list, or to change to digest mode, go to http://www.penworks.com/lingo-l.cgi To post messages to the list, email [EMAIL PROTECTED] (Problems, email [EMAIL PROTECTED]). Lingo-L is for learning and helping with programming Lingo. Thanks!] [To remove yourself from this list, or to change to digest mode, go to http://www.penworks.com/lingo-l.cgi To post messages to the list, email [EMAIL PROTECTED] (Problems, email [EMAIL PROTECTED]). Lingo-L is for learning and helping with programming Lingo. Thanks!]
