At 05:52 +0800 04/12/2002, noelle cheng wrote:
>Also, I think that the book you wrote did not even have the word
>'Mac' at all on the front, back cover or initial few pages.
Ah, it was a silly joke anyway. But the screenshots all betray the
Macishness of the system I used. ;)
> I attach it to the sprite, in this case, the volume control button
>I have created.
That sprite should be in Score channel 2. The "slider" bacground
sprite would be in channel 1. The "channel reference" that the
behavior asks about is for the sound playback.
So if you have a sound playing in *sound* channel 1, that's what
you'd set the behavior to affect as well.
The simplest way to get this going owuld probably be to actually put
a sound into channel 1 in the Score. You cna also use the puppetSound
command, but for starters probably manually placing the sound is
quickest.
--
Warren Ockrassa | http://www.nightwares.com/
Director help | Free files | Sample chapters | Freelance | Consulting
Author | Director 8.5 Shockwave Studio: A Beginner's Guide
Published by Osborne/McGraw-Hill
http://www.osborne.com/indexes/beginners_guides.shtml
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