At 05:52 +0800 04/12/2002, noelle cheng wrote:

>Also, I think that the book you wrote did not even  have the word 
>'Mac' at all on the front, back cover  or initial few pages.

Ah, it was a silly joke anyway. But the screenshots all betray the 
Macishness of the system I used. ;)

>  I attach it to the sprite,  in this case, the volume control button 
>I have created.

That sprite should be in Score channel 2. The "slider" bacground 
sprite would be in channel 1. The "channel reference" that the 
behavior asks about is for the sound playback.

So if you have a sound playing in *sound* channel 1, that's what 
you'd set the behavior to affect as well.

The simplest way to get this going owuld probably be to actually put 
a sound into channel 1 in the Score. You cna also use the puppetSound 
command, but for starters probably manually placing the sound is 
quickest.

-- 

              Warren Ockrassa | http://www.nightwares.com/
  Director help | Free files | Sample chapters | Freelance | Consulting
        Author | Director 8.5 Shockwave Studio: A Beginner's Guide
                    Published by Osborne/McGraw-Hill
          http://www.osborne.com/indexes/beginners_guides.shtml
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