At 06:03 +0800 04/11/2002, noelle cheng wrote: >Oh and one last thing, I have saved all your useful replies as references.
And discarded mine, I assume. After all I am a *Macintosh* user. ;) >Adjusting volume with a slider > >http://www.director-online.com/accessArticle.cfm?id=233 > > >I am a little lost. Actually, I wanted to create a horizontal >slider. This article shows a vertical one. > >So I substituted all the locV for locH , mouseV for mouseH and >pSliderBottom for pSliderLeft in the code. Not a bad start... OK, here's the code, reworked, with some comments. property pSoundChannel property pRange property pSliderBottom property pDeltaFactor property pMySprite property pFlag on getPropertyDescriptionList me set pdlist to [\ #pSoundChannel: [#comment:"Which Sound Channel",\ #format:#integer,\ #default:1,\ #range:[#min:1,#max:8]] ] return pdlist end getPropertyDescriptionList on beginSprite me set pMySprite = the spriteNum of me set myTroughSprite = pMySprite - 1 set pRange = the width of sprite myTroughSprite -- Note here that the range has been set to the sprite's -- width instead of height, as you want to make this -- a horizontal slider instead of a vertical one set pSliderBottom = the left of sprite \ myTroughSprite -- Rather than rename the variable 'pSliderBottom' I've -- simply changed it so its value is equal to the left -- edge of the sprite instead of its bottom, again -- because you're going horizontal here. set pDeltaFactor = 256/pRange adjustVolume me set pFlag = FALSE end on mouseDown me set pFlag = TRUE end on mouseUp me set pFlag = FALSE end on mouseUpOutside me set pFlag = FALSE end mouseUpOutside on enterFrame me if pFlag = TRUE then if the mouseH >= pSliderBottom AND \ the mouseH <= pSliderBottom + pRange then set the locH of sprite pMySprite = the mouseH -- Note the changes from mouseV and locV to -- mouseH and locH, as you surely did yourself. -- Note also the changes of the greater and less -- than testing. -- Finally note that I've changed -- 'pSliderBottom - pRange' -- to -- 'pSliderBottom + pRange' adjustVolume me end if end if end on adjustVolume me set myLocH = the locH of sprite pMySprite -- Again, locH instead of locV. set sliderChange = pSliderBottom + myLocH -- This was the change from - to + referenced in -- the article. set the volume of sound pSoundChannel = \ sliderChange * pDeltaFactor end -- Enjoy! -- Warren Ockrassa | http://www.nightwares.com/ Director help | Free files | Sample chapters | Freelance | Consulting Author | Director 8.5 Shockwave Studio: A Beginner's Guide Published by Osborne/McGraw-Hill http://www.osborne.com/indexes/beginners_guides.shtml [To remove yourself from this list, or to change to digest mode, go to http://www.penworks.com/lingo-l.cgi To post messages to the list, email [EMAIL PROTECTED] (Problems, email [EMAIL PROTECTED]). Lingo-L is for learning and helping with programming Lingo. Thanks!]
