Anybody ever have trouble with mouse events when adding behaviours dynamicallly?
I've got a situation where adding a behaviour to a fully instaniated sprite causes it to block mouse events from other sprites in lower channels. The newly added behavior instance has no mouse events. Director 8 Mac authoring. Any thoughts or similar experiences? Cole [To remove yourself from this list, or to change to digest mode, go to http://www.penworks.com/lingo-l.cgi To post messages to the list, email [EMAIL PROTECTED] (Problems, email [EMAIL PROTECTED]). Lingo-L is for learning and helping with programming Lingo. Thanks!]
