At 9:48 AM +1000 5/15/02, Luke Wigley wrote: >Cole Tierney wrote > >> I've got a situation where adding a behaviour to a fully instaniated >> sprite causes it to block mouse events from other sprites in lower >> channels. The newly added behavior instance has no mouse events. >> Director 8 Mac authoring. >> >> Any thoughts or similar experiences? > >Hi, > >Does the behaviour you are adding have an ancestor property? (Director seems >pass the events on to the Ancestors but then doesn't back-track and pass >them on to other sprites in lower channels if the ancestor doesn't have the >mouse event handler) > >Luke
Bummer. No ancestors unfortunately. Cole [To remove yourself from this list, or to change to digest mode, go to http://www.penworks.com/lingo-l.cgi To post messages to the list, email [EMAIL PROTECTED] (Problems, email [EMAIL PROTECTED]). Lingo-L is for learning and helping with programming Lingo. Thanks!]
