At 9:48 AM +1000 5/15/02, Luke Wigley wrote:
>Cole Tierney wrote
>
>>  I've got a situation where adding a behaviour to a fully instaniated
>>  sprite causes it to block mouse events from other sprites in lower
>>  channels. The newly added behavior instance has no mouse events.
>>  Director 8 Mac authoring.
>>
>>  Any thoughts or similar experiences?
>
>Hi,
>
>Does the behaviour you are adding have an ancestor property? (Director seems
>pass the events on to the Ancestors but then doesn't back-track and pass
>them on to other sprites in lower channels if the ancestor doesn't have the
>mouse event handler)
>
>Luke


Bummer. No ancestors unfortunately.

Cole
[To remove yourself from this list, or to change to digest mode, go to 
http://www.penworks.com/lingo-l.cgi  To post messages to the list, email 
[EMAIL PROTECTED]  (Problems, email [EMAIL PROTECTED]). Lingo-L is for 
learning and helping with programming Lingo.  Thanks!]

Reply via email to