Hi all,

Is the "duration" property of a sound cast member reliable?

I want to create my own version of the built-in setPlayList function that will
take a mixture of sound members and flash sprites and play them one after
another.

I was thinking that I could use "duration" to schedule the next thing in the
list to play after the current sound is done.  But I'm not sure how safe it is
to assume that the "duration" value is really how long it will take for the
sound to play.

I'm just hoping to avoid having to use exitFrame to keep checking whether the
sound is done or not...

Leah



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