Duration is a read-only property, unless it's changed recently. It'll tell you the length of a sound, but is not used to control sound playback.
There are a variety of ways to test/cycle, but duration is not one of them, sorry... At 01:59 PM 6/10/02 -0700, Leah Kramer wrote: >Hi all, > >Is the "duration" property of a sound cast member reliable? > >I want to create my own version of the built-in setPlayList function that will >take a mixture of sound members and flash sprites and play them one after >another. > >I was thinking that I could use "duration" to schedule the next thing in the >list to play after the current sound is done. But I'm not sure how safe it is >to assume that the "duration" value is really how long it will take for the >sound to play. > >I'm just hoping to avoid having to use exitFrame to keep checking whether the >sound is done or not... > >Leah [To remove yourself from this list, or to change to digest mode, go to http://www.penworks.com/lingo-l.cgi To post messages to the list, email [EMAIL PROTECTED] (Problems, email [EMAIL PROTECTED]). Lingo-L is for learning and helping with programming Lingo. Thanks!]
