I should have continued & stated that this seems like prime Dev 
Center, Tech Note, reademe, release note material ...

At 2:31 PM -0700 8/2/02, you wrote:
>I have to disagree Tom
>(& I certainly know & understand the semantics involved in labelling 
>something a bug)
>
>In this case, however, one of the primary premises of working in 3D 
>space is that nearer objects render in front of further objects
>
>This fails that primary premise.
>
>my 2 cents
>
>-Buzz
>
>At 1:48 PM -0700 8/2/02, you wrote:
>>Evan,
>>
>>>  Just because developers understand a problem with an application, it
>>>  doesn't necessarily mean it's not a bug with the application,
>>>  does it?
>>
>>A bug is defined as _unexpected_ behavior, the semi-transparent 
>>rendering problems are completely expected based on our particular 
>>z-sorting algorithm. If instead we were of the opinion that it 
>>shouldn't happen but it does, thus making this unexpected behavior, 
>>then it would be logged as a bug. Our sorting algorithms are 
>>working just as expected, the problem here is that they are not 
>>working just as you (or others) desire and that is the critical 
>>difference between this being a bug versus a feature request.
>>
>>NOTE: being as most folks don't know our sorting algorithms the 
>>first and most natural instinct is to say "bug!", but I do have the 
>>additional knowledge necessary and felt I'd share the fact that 
>>this is an implementation limitation and not a bug.
>>
>>>  Sure his algorithm is working as expected: it's losing money.
>>>  And it's still incorrect for your broker to use an algorithm.
>>
>>Yes, it's incorrect for the broker to use the algorithm but you 
>>wouldn't say the algorithm is behaving unexpectedly would you? In 
>>fact you state that it's working as expected yourself (buying high 
>>and selling low just like it was made to do) so the algorithm 
>>itself is fine, the choice to use it is the problem for you (and me 
>>too if that's my broker!). In our case our z-sorting algorithms are 
>>working as expected (z-sorting on a model level), you disagree with 
>>our choice to use it thus I label it as a feature request: change 
>>your z-sorting algorithm, it's working as expected (now that Tom 
>>told me how you z-sort - on a model level) but just not how would 
>>like it to.
>>
>>
>>Two final points:
>>
>>1. Bug vs. feature request is not a factor in determining the 
>>importance of fixing such an "issue", we'd look at the user impact 
>>and move from there, the classification is largely a semantics 
>>issue.
>>
>>2. My use of the word "incorrect" in my summary was coming from 
>>_your_ perspective, the end user doesn't care whether it's expected 
>>or not, it's just that polys that are behind other polys render in 
>>front and that's "incorrect" based on your eyeball level experience 
>>without knowing the code. I'll refrain from summarizing a bug or 
>>feature request from your point of view to avoid further confusion. 
>>;)
>>
>>Cheers,
>>Tom
>>
>>
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